KK (
steampunked) wrote2011-04-30 10:53 am
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Entry tags:
memories #11, #12 and #13
I AM SO ON TOP OF THINGS . . . skill coming in a different post.
Significant Neutral - Killing some invaders with Caz. [ here and surrounding pages ]
Things learned:
- Killing people who attack Whitechapel, or anything she's protecting, is seemingly just fine.
- She owns the things she does no matter what.
- Caz! Ambivalent impression on Caz from Knife's perspective.
Things gained:
+10 determination
-10 hope for personal change
+10 protectiveness.
Significant Positive - Drinking with Caz, discussing whether they're succeeding themselves to death at Whitechapel. [ UNTAKEN; here to here ]
Things learned (or rather, that will be learned):
- Most positive of all her positive memories so far! ACTUAL PLANS FOR THE FUTURE, redemption, etc.
- The ambivalent impression of Caz will meander toward a strongly positive one.
- Heavy drinking! Fun for everyone.
- Some of the FreakAngels are actually friends friends as opposed to arseholes that she tolerates and that is nice.
Things gained:
+10 openness/genuine friendliness
+5 alcoholism opens doors
+10 hope for personal change. Yeah, watch that one bounce up and down.
Trivial Neutral - Flushing out Alice's mind with Sirkka. [ UNTAKEN; here to here ]
Things learned:
- Sirkka . . . apparently some of us thought it was a good idea to spend the entire post-apocalypse in a continual orgy. KK isn't too fond of her. Not sure why.
- First time she's seen a full psychic purge in action and actually performed the procedure. Sirkka is slightly more proficient in the area than she is. Question mark on whether package skills vary according to person.
- So this is what happened to Alice.
Things gained:
+50 PACKAGE CURIOSITY.
+5 prudishness . . .
Skill coming in a separate post because it will come with a lot of related blather.
Significant Neutral - Killing some invaders with Caz. [ here and surrounding pages ]
Things learned:
- Killing people who attack Whitechapel, or anything she's protecting, is seemingly just fine.
- She owns the things she does no matter what.
- Caz! Ambivalent impression on Caz from Knife's perspective.
Things gained:
+10 determination
-10 hope for personal change
+10 protectiveness.
Significant Positive - Drinking with Caz, discussing whether they're succeeding themselves to death at Whitechapel. [ UNTAKEN; here to here ]
Things learned (or rather, that will be learned):
- Most positive of all her positive memories so far! ACTUAL PLANS FOR THE FUTURE, redemption, etc.
- The ambivalent impression of Caz will meander toward a strongly positive one.
- Heavy drinking! Fun for everyone.
- Some of the FreakAngels are actually friends friends as opposed to arseholes that she tolerates and that is nice.
Things gained:
+10 openness/genuine friendliness
+5 alcoholism opens doors
+10 hope for personal change. Yeah, watch that one bounce up and down.
Trivial Neutral - Flushing out Alice's mind with Sirkka. [ UNTAKEN; here to here ]
Things learned:
- Sirkka . . . apparently some of us thought it was a good idea to spend the entire post-apocalypse in a continual orgy. KK isn't too fond of her. Not sure why.
- First time she's seen a full psychic purge in action and actually performed the procedure. Sirkka is slightly more proficient in the area than she is. Question mark on whether package skills vary according to person.
- So this is what happened to Alice.
Things gained:
+50 PACKAGE CURIOSITY.
+5 prudishness . . .
Skill coming in a separate post because it will come with a lot of related blather.