steampunked: (Default)
KK ([personal profile] steampunked) wrote2011-01-21 11:27 pm
Entry tags:

memory registry

Starred memories are implied or headcanon.

Significant Positive
- Bringing the refugees back to Whitechapel and making plans for the future.
- Drinking with Caz, discussing whether they're succeeding themselves to death at Whitechapel.
- Making a new bike. With her mind.
- * A whole mess of FreakAngel birthdays.
- * Building the first bikocopter.
- Full restore.
- * Befriending the Freakangels. (childhood)
- Flying through Whitechapel on the new and improved bikocopter. Upgraded.
- * Finding out she wasn't the only freak around. (childhood)
- * Package experimentation: school. Cheating on tests. (childhood)

Significant Neutral
- Killing some invaders with Caz. [ here and surrounding pages ]
- Flying over flooded London on the bikocopter. (first chapters)
- The argument between the Freakangels about whether to kill the Shoreditch Park refugees or to let them in. [ from here for a while. ]
- BRAIN UPGRADE!!
- Totalling the roadblock. Controlling the punch. [ here ]
- Whitechapel's defenses. Being air support. Killing a whole bunch of dudes.
- Alice's helicopter revelation.
- Apocalypse punked.
- Luke's request.
- Connor's upgrade. (future)
- * On the run.
- * The passage of time. (future)
- * Isolation. (childhood)
- * Mark's exile.
- * Leaving home.

Significant Negative
- Getting chased by the police, meeting in the warehouse and listening to Mark discuss getting revenge.
- Causing the apocalypse.
- "Fixing" Luke with the other FreakAngels.
- Luke's discussion of the FreakAngels' potential immortality.
- * Arriving in Whitechapel sometime previous to the main storyline, where women were being held underground and used as a baby farm for purposes of delicious eating. The wedge between KK and Sirkka.
- * Travelling to London, post crash.
- * Realising her parents sold her out.
- The attack on the Freakcave by people Mark fucked with.
- * Seeing London post-apocalypse for the first time.
- * And then Mark made normal people into puppets like a tool.

Trivial Positive
- Standing on the Whitechapel watchtower, enjoying the breeze.
- "KK's duck."
- working on projects for the city, complaining endlessly, enjoying herself nonetheless.
- "KK! Are eggs a fruit or a vegetable?" [ here ]
- * LEARNING SCIENCE.
- Reconstructing the exploded house. [ here to here ]
- * A montage of alcohol abuse.
- * Awkward tryst with Caz that ended comfortably.
- * The beginnings of Whitechapel.
- * Bullying Miki. (childhood)
- * The first meeting. (childhood)

Trivial Neutral
- Flushing out Alice's mind with Sirkka.
- Skipping through the streets of Whitechapel, all the way up to the point Miki makes her sober herself up so they can talk about SOBER THINGS such as how they're failing the people of Whitechapel. And then being scared by crazy Kaitlyn.
- Fighting with Kirk on the watchtower, him calling her by her full name, nearly shanking him for such, meeting Alice.
- "Luke, you're still a wanker." (future)
- * Awkward tryst with Sirkka that ended badly.
- "Mark's back." [ here to here. ]
- * Developing Whitechapel's armaments. (Making Sirkka's big gun.)
- * Sirkka's brothel. Why is this happening.
- * Awkward one night stand in Lambeth . . .

Trivial Negative
- Brief conversation with Luke regarding Mark and the new arrival coming to kill them and then SUDDENLY HIS PENIS.
- Getting sprayed by Karl's hose and being teased about Lambeth boys. BOO.
- Kaitlyn's torture chamber. What the hell.
- * First visit to Lambeth. A fun night that ended up with profound guilt.
- Luke shooting her out of the sky, being rescued by and then having to rescue Arkady.
- * Arkady's overdose.
- * Awkward tryst with Mark that ended badly.
- * Getting bullied by Sirkka. (childhood)
- * Deciding that having sex with the other Freakangels around was an overall bad idea.

Memories gained: 37/64

SKILLS
Skills in BLUE: please do not return currently.
Priority skills marked with *!

Mundane

- Mechanic skills.
- Science! Steam engineering in particular.
- Using a knife. (basic)
- Flying a motorbike.

Special

The Freakangels Package (part one)
- Telekinetic skills #1: movement of objects.
- Energy blasts.
- Psychic skills #1: telepathy, mindreading.
- Mental and physical shields.
- Healing/self-regeneration.
- Telekinetic skills #2: disintegration of objects/people.
- Psychic skills #2: mind control, mental cleaning.
- Ability to absorb and use information (proficiency development.)
- Creation skills #1: creation from matter.
- Deathproof.
- Creation skills #2: reconstruction of destroyed objects.
- Psychic skills #3: being a "passenger" in the head of another: seeing through their eyes and feeling through their senses.
- Time skills #1: time freezing.

The Freakangels Package (part two)
- Power upgrade. (intensifies all part one skills)
- Creation skills #3: creation from matter and imagination.
- Time skills #2: time travel.
- Limitless. (allows further skill development.)

Skills gained: 7/21